Concept of the group

Factions or groups and their history are created by players themself – exept those made by Org team for the necessities of the game. Incorporating the faction into the game is  done in cooperation with Org team. The reason why we can’t accept any random concept of the faction is because we have to maintain a steady, balanced gaming world with a decent depth. For this reason, some degree of regulation of fractionation must be applied.

If you want to create a new faction, you can choose from two options – big or small faction. You can start registering your factions on 1st March 2019.

Individuals can register from 1st April 2019.

Small groups

  • 4 – 10 members
  • They are usually not very well known and don’t have a big influence on the political scene (with exceptions).
  • They usually live in settlements and they usually do the same thing for living.
  • Org team will want to read something about your group. Short text would be ok.
  • As a small group, you will be residents of Goodwaters.
  • Every big group has to have 1 – 2 leaders that are in contact with players and Org team. Their job is to mediate OG communications and address all factional management, both IG and OG. They also have characters of their own and solve the further course and direction of their faction.

Big Groups

  • 11 – 15 members.
  • They are more known in the game and have their share of power and wealth.
  • Concept of big group has to be approved by the Org team.
  • The cornerstone is a certain consistency with the game world.
  • Every big group has to have 1 – 2 leaders that are in contact with players and Org team. Their job is to mediate OG communications and address all factional management, both IG and OG. They also have characters of their own and solve the further course and direction of their faction.

Individuals

  • Don’t worry, we keep individuals, pairs or trios in mind too.
  • However, if you are 4 or more, you must log in as a small fraction.
  • If you don’t want ot be a member of any faction, you will be considered wastelanders.
  • As a wastelander, you can live inside or near of the settlements in tents or shelters, but it’s far more dangerous outside of them.  
  • During the game, you can become a member of a faction, but you don’t have to.
  • Only a faction or a group can get a permanent residence in Goodwaters – as an  individual, you can bring a smaller atmospheric tent or build a simple shelter.

Continue to the next page Factions.